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RBF-based Reparameterization Method for
Hongchuan Yu
Tong-Yee Lee
I-Cheng Yeh
Xiaosong Yang
Wenxi Li
Jian J. Zhang |
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| Abstract | Texture mapping has long been used in computer graphics to enhance the realism of virtual scenes. However, to match the 3D model feature points with the corresponding pixels in a texture image, surface parameterization must satisfy specific positional constraints. However, despite numerous research efforts, the construction of a mathematically robust, foldover-free parameterization that is subject to positional constraints continues to be a challenge. In the present paper, this foldover problem is addressed by developing radial basis function (RBF)-based reparameterization. Given initial 2D embedding of a 3D surface, the proposed method can reparameterize 2D embedding into a foldover-free 2D mesh, satisfying a set of userspecified constraint points. In addition, this approach is mesh-free. Therefore, generating smooth texture mapping results is possible without extra smoothing optimization. |
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| BibTeX | @article{RBF_TM12, |